Maybe, they can say they get any complaints because people are NOT going to sit there and re-type everything again when it was already done and sent to them. Oh, that way they do not get complaints or anything they would have to do something then. Third, now the email wants you to go to this site they highlighted and now you have to re-type everything again. Second, after typing everything up and sending it in you will get a return email back.
First, when trying to contact support you are directed out of the game to send an email to them. When you send in a comment, complaint or even a suggestion to them is a waste. The AI difficulty primarily affects what % it is willing to attack at, higher ranked AI will only make attacks with a good success rate, lower ranked AI will make bad moves in comparison (e.g 50% success rate) All the best,
Ads and tokens are there so we can support free play and can be removed permanently with premium. Amazing you can flip a switch & make the game better or worse but you won’t just let it be better b/c that would mean less ad views. But now you have no legitimate response so I lose game after game solo against the computer on Novice when I have been playing Risk for 55 years. So I write a bad review and usually the game works better for a minute. Tell me that is a legitimate game? Minus 10 stars not being a possibility. No matter how well I play, it HAS to beat me 10% of the time. Skill, competition, reality? Don’t expect to encounter them here. Perfect.Ģ021 review: … when I turn it down to stupid level it still beats me 10% of the time. 5 stars because I can avoid cheaters AND advertisers. Get to play about 10 games a day AD FREE & when they start to screw me, I take a break & later it gets stupid again. No ads and it’s mostly like playing against idiot AI’s that occasionally become geniuses. But if I play on stupid level & complain in reviews regularly enough they leave me alone. Please make the computer in online much more sophisticated so that the games remain competitive and fair when some one quits mid game.Ĭomplain enough and they leave you alone.Ģ022 review: The game was unfairly rigged against normal single player play & forced me to see ads. My issue is I didn’t lose because the human player out strategized me, but rather because the computer player was in la la land with its head up its a-s. The computer proceeded to consistently attack territories in Asia and corner me in Australia by stacking surrounding territories with high troop counts, while my human opponent was absolutely running away with the game! To make matters worse, the human opponent left some continents with little protection and the computer still didn’t attack one single territory to reduce the bonus troops for the human opponent.
The human opponent had at one point, four continents under full control, I had one (Australia) and the computer had its troops spread over Asia with out control of the full continent.
A computer controlled, a human opponent and myself. I was just playing an online match and it was between three players. “PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment America Inc.Game is well designed and rating would be five stars except for one fatal flaw! In online, when a player quits and the computer takes over, the computer needs to be more logical and sophisticated.
Games software © 2014 Ubisoft Entertainment. Uplay, the Uplay logo, Ubi.com, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Licensed by Hasbro to Ubisoft Entertainment. TRIVIAL PURSUIT, the associated logo, the distinctive design of the game board, trivia cards, game tokens, and scoring wedges are trademarks of Hasbro and are used with permission. MONOPOLY name and character, as well as each of the distinctive elements of board and playing pieces are trademarks of Hasbro for its property trading game and game equipment and are used with permission. HASBRO GAMING and its logo, RISK, TRVIAL PURSUIT, The MONOPOLY name and logo, the distinctive design of the game board, the four corner squares, the MR.